Added base to dust devil


I’ve added two emitters near the origin of the dust devil that shoot particles in two directions. This gives the overall effect a more grounded feel.

Dust Devil effect in Unreal 4


Here is a dust devil effect I’m currently working on using Unreal 4’s Cascade System. When spawned it quickly rises to form a narrow vortex and disappears shortly after. This is a work in progress and I will post improvements as I make them.