Optimizing bolts and further reducing treads.

I tried out Maya’s reduce tool on the treads and although some smoothness is lost, most of the detail is retained. I also started optimizing the small bolts on the turret.

 

reduceBolts2 reducedTreads reduceBolts1

Reduced # of Polygons: 102,159

Tread Chain Edges

treadChainBeforetreadChainAfter

I removed some redundant edges along the outer and inner parts of the tread chain.

Reduced Polycount #: 204,519