Optimization Finished.

originalTankFmrt finalOptimizeFmrt



 Original                                Optimized


I test-ran a Unity scene with the original tank and one with the optimized tank. The average frame-rate for the original is 19 FPS while the average for the optimized mesh is 66 FPS. This tank could now be potentially used for games.

Reduced below 65,000 polys.

eliminateBolts reduceUpperTreads reduceWheels




I’ve finally reduced the entire mesh to below 65,000 polygons. I decided to completely remove the small bolts detailing the turret, wheels, and body of the tank. I also got rid of most of the faces along the upper parts of the treads since they are hidden behind the armor.


Current Polycount: 63,675