Reduced Rear Compartments and Bolts

 

reducedArmorSkirtBoltsreducedRearCompartments

 

 

 

 

I’ve eliminated edges on the small bolts connecting the armor skirt to the rest of the hull and did the same for the rear compartments.

I’ve read that the Unity engine’s polygon limit is about 65,000. Once I get the mesh reduced to around that number (or lower), I will import it into a new project and test the frame rate.

 

Current # of Polygons: 99,857

Posted by: colinegan on